TTWO · Take-Two Interactive Software Inc
Price
Snapshot
50 fields · last close| Market Cap | $38.38B |
| P/E | — |
| Float | 183.7M |
| Beta | 0.91 |
| Volatility | 22.8% |
| Exchange | NASDAQ |
| Sector | Media |
| Cap tier | Large cap |
| Macro sensitivity | Moderate |
| Clavix score | 74.7 |
| Price | 204.74 |
| Change | −0.26% |
| Prev Close | 205.28 |
| Open | 210.54 |
| Day Low | 203.71 |
| Day High | 212.16 |
| Avg Vol | 3 |
| Avg $ Vol | $546.4M |
| 52W High | 265.94 |
| 52W Low | 187.63 |
| 52W Pos | 21.8% |
| From High | −23.01% |
| From Low | +9.12% |
| Max DD 1Y | −27.68% |
| Spread | 0.10% |
| Liquidity | Deep |
| SMA 20 | −0.20% |
| SMA 50 | −6.56% |
| SMA 200 | −7.93% |
| RSI (14) | 45.8 |
| Vol 30D | 33.3% |
| Vol 90D | 35.2% |
| 1Y Range | 188–266 |
| Daily bars | 536 |
| Perf Week | −3.82% |
| Perf Month | −2.54% |
| Perf Quarter | −14.10% |
| Perf Half Y | −3.19% |
| Perf Year | −21.50% |
| Perf YTD | −18.62% |
| Prev Day | −0.26% |
| Clavix | B+ |
| Debt / Eq | 0.49 |
| Curr Ratio | 1.24 |
| Int Cover | -2.8× |
| FCF Margin | 6.9% |
| Rev Growth | +18.2% |
| Profit | Unprofitable |
| Leverage | Moderate |
| Sector rank | 12 / 32 |
What TTWO does
Take-Two Interactive Software, Inc. develops, publishes, and markets interactive entertainment solutions for consumers worldwide.
The company develops and publishes action/adventure products under the Grand Theft Auto, LA Noire, Max Payne, Midnight Club, and Red Dead Redemption names, as well as other franchises.
It also publishes various entertainment properties across various platforms and a range of genres, such as shooter, action, role-playing, strategy, sports, and family/casual entertainment under the BioShock, Mafia, Sid Meier's Civilization, XCOM series, Borderlands, and Tiny Tina’s Wonderland names.
In addition, the company publishes sports simulation titles comprising NBA 2K series, a basketball video game; the WWE 2K professional wrestling series; mobile titles, including WWE SuperCard; and PGA TOUR 2K.
Further, it offers free-to-play mobile games, such as CSR Racing, Dragon City, Empires & Puzzles, FarmVille 3, Game of Thrones: Legends, Golf Rival, Harry Potter: Puzzles & Spells, Hit It Rich!, Match Factory!, Merge Dragons!, Merge Magic!, Monster Legends, NBA 2K, Toon Blast, Top Eleven, Wizard Of Oz Slots Casino, Toy Blast, Words With Friends, and Zynga Poker; and Color Block Jam.
The company’s products are designed for console gaming systems; and mobiles, such as smartphones, tablets, and personal computers.
It provides its products through physical retail, digital download, online platforms, and cloud streaming services.
Take-Two Interactive Software, Inc. was incorporated in 1993 and is based in New York, New York.
Clavix risk grade
regraded every trading dayTTWO grades B+, 74.7 of 100. Steadiest on Sector Resilience (66), most exposed on Price Stability (60, mixed). 3 of the 4 weighted dimensions sit above the Media median. Ranks 12 of 32 in Media by Clavix score.
How rough the ride is
| TTWO | Media median | |
|---|---|---|
| Betavs the overall market · lower is steadier | 0.91 | 1.06 |
| Volatilityannualized | 22.8% | 26.6% |
| Max drawdown, past yearworst peak-to-trough fall | −27.7% | — |
| Typical daily movemedian absolute daily change | 1.05% | — |
| Days beyond ±3%of the last 252 sessions | 26 (10%) | — |
How its days are spread
Daily returns over the last 252 sessions in 1% bins. Moves beyond ±6% land in the end bins.
52-week range
The bar runs from the lowest to the highest close of the last 252 sessions; the marker is the latest close.
Drawdown from the 1-year peak
Percent below the running high over the last 12 months. Zero is a fresh high.
Market sensitivity
| TTWO | Media median | |
|---|---|---|
| Beta to the markethow much it swings with the S&P 500 · lower is safer | 0.91 | 1.06 |
| Macro sensitivityrate, dollar and credit exposure bucket | Moderate | Moderate 42% of 33 |
Where it sits on the macro scale
Low means rates, the dollar and credit spreads barely move it. Very High means they drive a large share of its swings. The counts are how many Media names sit in each bucket.
Where it ranks in its sector
Rank by Clavix score within the sector. Right is the top of the sector.
Price performance
| TTWO | |
|---|---|
| 1 week | −3.8% |
| 1 month | −2.5% |
| Year to date | −18.6% |
| 1 year | −21.5% |
Context for the rank, not itself a risk measure.
Recent coverage, scored
| TTWO | |
|---|---|
| Articles scoredthe most recent scored coverage, up to 30 | 30 since 24 Aug |
| Average score0 most bearish, 100 most bullish | 51 |
| Bullish · bearisharticles above 60 · below 40 | 12 · 14 |
| Directionarticles whose tone is improving vs worsening | 12 ↑ 14 ↓ |
Where the article scores land
Each bar is a 10-point band of article scores. Below 40 reads bearish, above 60 bullish.
Balance sheet, against the sector
The shaded band is the middle half of the 32 Media names Clavix covers; the tick is the sector median.
Growth
| TTWO | |
|---|---|
| Revenue growthyear over year | +18.2% |
Financial Health is shown but does not count toward the grade. Why
0–100, higher is safer. The tick on each bar is the Media median. Click a dimension for the evidence behind it. Financial Health is shown but does not count toward the grade.
Recent news
most recent scored articles · the chip is the article’s score · click to openCiti said a new Red Dead Redemption game coming out in 2027 or 2028 'may not be unreasonable,' based on a Bloomberg interview with Rockstar's head of publishing, and suggested this could help ease investor concerns about earnings falling off after GTA VI launches.
Take-Two Interactive's share price has slipped in recent months while anticipation builds around the upcoming release of Grand Theft Auto VI, and the article questions whether the current market value is supported by the cash the business actually generates. The piece frames this as a valuation analysis and begins to look at the past three years of cash flow, though the article body is cut off before those figures are shown.
A Zacks Investment Ideas article mentions Take-Two Interactive and its upcoming GTA 6 release, saying projected bookings for fiscal 2027 could grow 20%. The body is very short and is an analyst commentary piece rather than a reported company development.
The article is too short to summarize meaningfully. It only states that an individual calling themselves a 'Cyberleek' claims they will keep GTA 6 ending details private as long as Take-Two leaves them alone, with no further detail.
The article discusses the upcoming release of the video game 'Grand Theft Auto VI' on November 19th, calling it one of the biggest entertainment releases in history. It projects the game will generate more than $3 billion in its first four months. The game is developed by Rockstar Games, which is owned by Take-Two.
Nearest peers by size
Media| Ticker | Company | Grade | Mkt cap | P/E | Beta | |
|---|---|---|---|---|---|---|
| LYV | Live Nation Entertainment Inc | A- | $40.18B | 298.28 | 1.17 | Compare |
| RBLX | Roblox Corp | D+ | $35.40B | — | 1.51 | Compare |
| TKO | TKO Group Holdings Inc | B+ | $33.22B | 143.22 | 0.66 | Compare |
| RDDT | Reddit Inc | D | $30.04B | 34.49 | 2.05 | Compare |
| EA | Electronic Arts Inc | — | $52.92B | 59.74 | 0.30 | Compare |
| FOXA | Fox Corp | B+ | $25.54B | 15.16 | 0.64 | Compare |
| FOX | Fox Corp | B+ | $25.54B | 15.16 | 0.64 | Compare |
| ECHO | EchoStar Corp | C+ | $24.83B | — | -0.38 | Compare |
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